kristensk: Edward Elric - Not Short (Ed - Not Short)
[personal profile] kristensk
I'm supposed to be writing an October 3rd drabble - and one is underway - but I found an entry for my "Ed's Rules" series in my files thiiiis close to completion. So, here it is:


Rule #22

Tunnel escapes aren’t all they're cracked up to be.

Sure, a tunnel seems like the obvious escape route. You’re surrounded by a bunch of angry, unreasonable people, so you throw up a wall, then alchemize a tunnel to the other side of the mob. Perfect.

Except the soil in some places needs an extra transmutation to be stable. Sandy is the worst. And then, there are the water lines. And, the surprise cave systems. And, the sewers.

We don’t talk about the sewers.

So, tunnels. Good in theory, but they need more prep and planning time than you’ll probably get.

December 2024

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